BUILD MODIFIER DATA Version 1 BUILD SLONGS: AI_PLAYERS how many synthetic gaming buddies in this level 2 PEEP_CRIMINAL_PROBABILITY 0 to 100 percentage chance of arriveing as a criminal 0 UNLOCK_ALL_SEGS Replacement for the script one 0 PLAYER_1_SEGMENT where player 1 starts 0 PLAYER_2_SEGMENT where player 2 starts 1 PLAYER_3_SEGMENT where player 3 starts 2 AI_FIGHT_1_HUMANS should AI buddy 1 pick fights with humans? 0 AI_FIGHT_2_HUMANS should AI buddy 2 pick fights with humans? 0 END OF SLONGS: BUILD FLOATS: BUILD_SUN_AMBIENT_B Colour of ambient light outside biodeck 0.140000 BUILD_SUN_AMBIENT_G Colour of ambient light outside biodeck 0.100000 BUILD_SUN_AMBIENT_R Colour of ambient light outside biodeck 0.300000 BUILD_SUN_B Colour of sun 1.000000 BUILD_SUN_G Colour of sun 1.000000 BUILD_SUN_R Colour of sun 1.000000 BUILD_SUN_X Position of sun 1.000000 BUILD_SUN_Y Position of sun 1.000000 BUILD_SUN_Z Position of sun 1.000000 DISEASE_DOCKING_CHANCE Percentage chance of a peep arriving on the station already having a disease 0 DISEASE_VERMIN_CHANCE Percentage chance of vermin giving a peep a disease 0 SEGMENT_FROM_SCRATCH_COST How much it costs to open a previously unoccupied segment 0 END OF FLOATS: END OF BUILDS (you must keep this marker in)